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  <title>MSE: |waiting| event when source data is missing</title>
  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="text/javascript" src="mediasource.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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<pre id="test"><script class="testbody" type="text/javascript">

SimpleTest.waitForExplicitFinish();

runWithMSE(function(ms, el) {
  el.controls = true;
  once(ms, 'sourceopen').then(function() {
    ok(true, "Receive a sourceopen event");
    var videosb = ms.addSourceBuffer("video/mp4");
    fetchAndLoad(videosb, 'bipbop/bipbop_video', ['init'], '.mp4')
    .then(function() {
      // Set appendWindowEnd to ensure we only have about 6 frames worth.
      // We must feed at least 6 frames to pass the MDSM pre-roll.
      videosb.appendWindowEnd = .4;
      return fetchAndLoad(videosb, 'bipbop/bipbop_video', ['1'], '.m4s');
    })
    .then(function() {
      info("Invoking play()");
      var promises = [];
      promises.push(once(el, 'playing'));
      el.play();
      return Promise.all(promises);
    })
    .then(function() {
      info("got playing");
      return once(el, 'waiting');
    }).then(function() {
      info("got waiting");
      info("Loading more data");
      // Waiting will be fired on the last frame +- 40ms.
      isfuzzy(el.currentTime, videosb.buffered.end(0) - 1/30,
              0.04, "Got a waiting event at " + el.currentTime);
      videosb.appendWindowEnd = 1;
      var p = once(el, 'ended');
      var loads = fetchAndLoad(videosb, 'bipbop/bipbop_video', [1], '.m4s');
      loads.then(() => ms.endOfStream());
      return p;
    }).then(function() {
      // These fuzz factors are bigger than they should be. We should investigate
      // and fix them in bug 1137574.
      is(el.duration, 0.801666, "Video has correct duration: " + el.duration);
      is(el.currentTime, el.duration, "Video has correct currentTime.");
      SimpleTest.finish();
    });
  });
});

</script>
</pre>
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